feat(patch): mini player gestures patch + patch suboptions

This commit is contained in:
Se7en-dev
2026-06-23 14:18:38 +02:00
parent 7a55787894
commit 3788eb2008
17 changed files with 2350 additions and 0 deletions
@@ -0,0 +1,74 @@
.class public final Lcom/tidal/android/feature/appscaffold/ui/q$c;
.super Lcom/tidal/android/feature/appscaffold/ui/q;
.source "SourceFile"
# Synthetic mini-player event used by right swipe (previous/rewind).
# TIDAL already exposes q$a for next in this path
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/tidal/android/feature/appscaffold/ui/q;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "c"
.end annotation
# static fields
.field public static final a:Lcom/tidal/android/feature/appscaffold/ui/q$c;
# direct methods
.method static constructor <clinit>()V
.locals 1
new-instance v0, Lcom/tidal/android/feature/appscaffold/ui/q$c;
invoke-direct {v0}, Lcom/tidal/android/feature/appscaffold/ui/q;-><init>()V
sput-object v0, Lcom/tidal/android/feature/appscaffold/ui/q$c;->a:Lcom/tidal/android/feature/appscaffold/ui/q$c;
return-void
.end method
# virtual methods
.method public final equals(Ljava/lang/Object;)Z
.locals 1
const/4 v0, 0x1
if-ne p0, p1, :cond_0
return v0
:cond_0
instance-of p1, p1, Lcom/tidal/android/feature/appscaffold/ui/q$c;
if-nez p1, :cond_1
const/4 p1, 0x0
return p1
:cond_1
return v0
.end method
.method public final hashCode()I
.locals 1
const v0, -0x5d6a0f8
return v0
.end method
.method public final toString()Ljava/lang/String;
.locals 1
const-string v0, "PreviousButtonClicked"
return-object v0
.end method
@@ -0,0 +1,62 @@
.class public final Lradiant/MiniPlayerGestures$ApplyPending;
.super Ljava/lang/Object;
.implements Ljava/lang/Runnable;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lradiant/MiniPlayerGestures;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "ApplyPending"
.end annotation
# instance fields
.field public final a:Landroidx/compose/material3/SheetState;
.field public final b:I
# direct methods
.method public constructor <init>(Landroidx/compose/material3/SheetState;I)V
.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lradiant/MiniPlayerGestures$ApplyPending;->a:Landroidx/compose/material3/SheetState;
iput p2, p0, Lradiant/MiniPlayerGestures$ApplyPending;->b:I
return-void
.end method
# virtual methods
# Apply once, then re schedule if there is still pending movement
# -> Sheet anchors can appear one (or more) frames after opening the player, so this keeps applying the latest drag until no delta remains
.method public final run()V
.locals 3
iget-object v0, p0, Lradiant/MiniPlayerGestures$ApplyPending;->a:Landroidx/compose/material3/SheetState;
invoke-static {v0}, Lradiant/MiniPlayerGestures;->applyPendingDrag(Landroidx/compose/material3/SheetState;)V
iget v1, p0, Lradiant/MiniPlayerGestures$ApplyPending;->b:I
add-int/lit8 v1, v1, -0x1
if-lez v1, :done
invoke-static {v0}, Lradiant/MiniPlayerGestures;->needsApply(Landroidx/compose/material3/SheetState;)Z
move-result v2
if-eqz v2, :done
invoke-static {v0, v1}, Lradiant/MiniPlayerGestures;->scheduleApply(Landroidx/compose/material3/SheetState;I)V
:done
return-void
.end method
@@ -0,0 +1,408 @@
.class public final Lradiant/MiniPlayerGestures$Gesture;
.super Ljava/lang/Object;
.implements Lyl0/l;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lradiant/MiniPlayerGestures;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "Gesture"
.end annotation
# instance fields
.field public final a:Lyl0/l;
# Y at ACTION_DOWN
.field public b:F
# Last Y seen (on this pointer stream)
.field public c:F
# True while this listener owns an active pointer stream
.field public d:Z
# True when sheet drag has started
.field public e:Z
.field public final f:Landroidx/compose/material3/SheetState;
.field public g:F
# X at ACTION_DOWN
.field public i:F
# True once horizontal movement wins (prevents later vertical start)
.field public j:Z
# direct methods
.method public constructor <init>(Lyl0/l;Landroidx/compose/material3/SheetState;)V
.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
iput-object p2, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
return-void
.end method
.method private static dp(F)F
.locals 1
invoke-static {}, Landroid/content/res/Resources;->getSystem()Landroid/content/res/Resources;
move-result-object v0
invoke-virtual {v0}, Landroid/content/res/Resources;->getDisplayMetrics()Landroid/util/DisplayMetrics;
move-result-object v0
iget v0, v0, Landroid/util/DisplayMetrics;->density:F
mul-float/2addr p0, v0
return p0
.end method
.method private dragSheet(FJ)V
.locals 1
iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
invoke-static {v0, p1, p2, p3}, Lradiant/MiniPlayerGestures;->updateDragTimed(Landroidx/compose/material3/SheetState;FJ)V
return-void
.end method
.method private finishSheet(F)V
.locals 2
iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
invoke-static {v0, v1, p1}, Lradiant/MiniPlayerGestures;->finishDrag(Landroidx/compose/material3/SheetState;Lyl0/l;F)V
return-void
.end method
.method private openPlayer()V
.locals 2
iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
sget-object v1, Lcom/tidal/android/feature/appscaffold/ui/b$b;->a:Lcom/tidal/android/feature/appscaffold/ui/b$b;
invoke-interface {v0, v1}, Lyl0/l;->invoke(Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
.method private reset()V
.locals 1
const/4 v0, 0x0
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
const/4 v0, 0x0
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F
return-void
.end method
.method private startSheet(FJ)V
.locals 2
# empty player guard
invoke-static {}, Lradiant/MiniPlayerGestures;->hasMiniPlayerMedia()Z
move-result v0
if-nez v0, :start_guard
return-void
:start_guard
# avoid starting twice
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
if-eqz v0, :start
return-void
:start
const/4 v0, 0x1
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
iget v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
invoke-static {v1, p1, v0, p2, p3}, Lradiant/MiniPlayerGestures;->beginDrag(Landroidx/compose/material3/SheetState;FFJ)V
invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->openPlayer()V
return-void
.end method
# virtual methods
# Listens for MotionEvents
.method public final invoke(Landroid/view/MotionEvent;)Lkotlin/u;
.locals 11
invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionMasked()I
move-result v0
if-eqz v0, :down
const/4 v1, 0x1
if-eq v0, v1, :up
const/4 v1, 0x2
if-eq v0, v1, :move
const/4 v1, 0x3
if-eq v0, v1, :cancel
goto :done
# ACTION_DOWN
:down
invoke-static {p1}, Lradiant/MiniPlayerGestures;->beginMotion(Landroid/view/MotionEvent;)V
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v0
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F
const/4 v0, 0x1
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
const/4 v0, 0x0
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
const/4 v0, 0x0
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F
move-result v0
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F
const/4 v0, 0x0
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
goto :done
# ACTION_MOVE
:move
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
if-eqz v0, :done
invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v0
invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J
move-result-wide v5
iget v1, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F
sub-float v1, v0, v1
iput v1, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F
iget v2, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
sub-float v2, v0, v2
iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
if-eqz v3, :maybe_start
invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->dragSheet(FJ)V
goto :store_last
:maybe_start
iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
if-eqz v3, :axis_check
goto :store_last
:axis_check
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F
move-result v7
iget v8, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F
sub-float/2addr v7, v8
invoke-static {v7}, Ljava/lang/Math;->abs(F)F
move-result v7
invoke-static {v2}, Ljava/lang/Math;->abs(F)F
move-result v8
const/high16 v9, 0x41800000 # 16.0f
invoke-static {v9}, Lradiant/MiniPlayerGestures$Gesture;->dp(F)F
move-result v9
cmpg-float v10, v7, v9
if-gez v10, :vertical_check
const/high16 v10, 0x3fc00000 # 1.5f
mul-float/2addr v10, v8
cmpl-float v10, v7, v10
if-lez v10, :vertical_check
const/4 v10, 0x1
iput-boolean v10, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
goto :store_last
# At least 16dp up to open the player
:vertical_check
neg-float v9, v9
cmpg-float v10, v2, v9
if-lez v10, :vertical_dominance
goto :store_last
:vertical_dominance
const/high16 v10, 0x3fc00000 # 1.5f -> has to dominate horizontal mov. by 1.5x
mul-float/2addr v7, v10
cmpl-float v10, v8, v7
if-gtz v10, :begin
goto :store_last
:begin
invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->startSheet(FJ)V
invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->dragSheet(FJ)V
:store_last
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F
goto :done
# ACTION_UP
:up
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
if-eqz v0, :done
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
if-eqz v0, :finish
invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v0
invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J
move-result-wide v5
iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
invoke-static {v1, v0, v5, v6}, Lradiant/MiniPlayerGestures;->updateDragToYTimed(Landroidx/compose/material3/SheetState;FJ)V
invoke-static {v1}, Lradiant/MiniPlayerGestures;->releaseVelocity(Landroidx/compose/material3/SheetState;)F
move-result v0
invoke-direct {p0, v0}, Lradiant/MiniPlayerGestures$Gesture;->finishSheet(F)V
:finish
invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->reset()V
goto :done
# ACTION_CANCEL
:cancel
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
if-eqz v0, :cancel_reset
iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
invoke-static {v0, v1}, Lradiant/MiniPlayerGestures;->cancelDrag(Landroidx/compose/material3/SheetState;Lyl0/l;)V
:cancel_reset
invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->reset()V
:done
sget-object p1, Lkotlin/u;->a:Lkotlin/u;
return-object p1
.end method
.method public bridge synthetic invoke(Ljava/lang/Object;)Ljava/lang/Object;
.locals 0
check-cast p1, Landroid/view/MotionEvent;
invoke-virtual {p0, p1}, Lradiant/MiniPlayerGestures$Gesture;->invoke(Landroid/view/MotionEvent;)Lkotlin/u;
move-result-object p1
return-object p1
.end method
@@ -0,0 +1,129 @@
.class public final Lradiant/MiniPlayerGestures$RootGesture;
.super Ljava/lang/Object;
.implements Lyl0/l;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lradiant/MiniPlayerGestures;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "RootGesture"
.end annotation
# instance fields
.field public final a:Lyl0/l;
.field public final b:Landroidx/compose/material3/SheetState;
# direct methods
.method public constructor <init>(Lyl0/l;Landroidx/compose/material3/SheetState;)V
.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lradiant/MiniPlayerGestures$RootGesture;->a:Lyl0/l;
iput-object p2, p0, Lradiant/MiniPlayerGestures$RootGesture;->b:Landroidx/compose/material3/SheetState;
return-void
.end method
# virtual methods
.method public final invoke(Landroid/view/MotionEvent;)Lkotlin/u;
.locals 6
iget-object v0, p0, Lradiant/MiniPlayerGestures$RootGesture;->b:Landroidx/compose/material3/SheetState;
invoke-static {v0}, Lradiant/MiniPlayerGestures;->isDragging(Landroidx/compose/material3/SheetState;)Z
move-result v1
if-eqz v1, :done
invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionMasked()I
move-result v1
const/4 v2, 0x1
if-eq v1, v2, :up
const/4 v2, 0x2
if-eq v1, v2, :move
const/4 v2, 0x3
if-eq v1, v2, :cancel
goto :done
# ACTION_MOVE
:move
invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v2
invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J
move-result-wide v4
invoke-static {v0, v2, v4, v5}, Lradiant/MiniPlayerGestures;->updateDragToYTimed(Landroidx/compose/material3/SheetState;FJ)V
goto :done
# ACTION_UP
:up
invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v1
invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J
move-result-wide v4
invoke-static {v0, v1, v4, v5}, Lradiant/MiniPlayerGestures;->updateDragToYTimed(Landroidx/compose/material3/SheetState;FJ)V
invoke-static {v0}, Lradiant/MiniPlayerGestures;->releaseVelocity(Landroidx/compose/material3/SheetState;)F
move-result v1
iget-object v2, p0, Lradiant/MiniPlayerGestures$RootGesture;->a:Lyl0/l;
invoke-static {v0, v2, v1}, Lradiant/MiniPlayerGestures;->finishDrag(Landroidx/compose/material3/SheetState;Lyl0/l;F)V
goto :done
# ACTION_CANCEL
:cancel
iget-object v2, p0, Lradiant/MiniPlayerGestures$RootGesture;->a:Lyl0/l;
invoke-static {v0, v2}, Lradiant/MiniPlayerGestures;->cancelDrag(Landroidx/compose/material3/SheetState;Lyl0/l;)V
:done
sget-object p1, Lkotlin/u;->a:Lkotlin/u;
return-object p1
.end method
.method public bridge synthetic invoke(Ljava/lang/Object;)Ljava/lang/Object;
.locals 0
check-cast p1, Landroid/view/MotionEvent;
invoke-virtual {p0, p1}, Lradiant/MiniPlayerGestures$RootGesture;->invoke(Landroid/view/MotionEvent;)Lkotlin/u;
move-result-object p1
return-object p1
.end method
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,220 @@
.class public final Lradiant/MiniPlayerTrackGestures$Gesture;
.super Ljava/lang/Object;
.implements Lyl0/l;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lradiant/MiniPlayerTrackGestures;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "Gesture"
.end annotation
# instance fields
.field public final a:Lyl0/l;
# X at ACTION_DOWN
.field public b:F
# Y at ACTION_DOWN
.field public c:F
.field public d:Z
# direct methods
.method public constructor <init>(Lyl0/l;)V
.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->a:Lyl0/l;
return-void
.end method
.method private static dp(F)F
.locals 1
invoke-static {}, Landroid/content/res/Resources;->getSystem()Landroid/content/res/Resources;
move-result-object v0
invoke-virtual {v0}, Landroid/content/res/Resources;->getDisplayMetrics()Landroid/util/DisplayMetrics;
move-result-object v0
iget v0, v0, Landroid/util/DisplayMetrics;->density:F
mul-float/2addr p0, v0
return p0
.end method
.method private nextTrack()V
.locals 2
iget-object v0, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->a:Lyl0/l;
sget-object v1, Lcom/tidal/android/feature/appscaffold/ui/q$a;->a:Lcom/tidal/android/feature/appscaffold/ui/q$a; # Tidal's built-in next track mini-player event
invoke-interface {v0, v1}, Lyl0/l;->invoke(Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
.method private previousTrack()V
.locals 2
iget-object v0, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->a:Lyl0/l;
sget-object v1, Lcom/tidal/android/feature/appscaffold/ui/q$c;->a:Lcom/tidal/android/feature/appscaffold/ui/q$c; # Our synthetic previous track event
invoke-interface {v0, v1}, Lyl0/l;->invoke(Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
# virtual methods
.method public final invoke(Landroid/view/MotionEvent;)Lkotlin/u;
.locals 6
invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionMasked()I
move-result v0
if-eqz v0, :down
const/4 v1, 0x1
if-eq v0, v1, :up
const/4 v1, 0x3
if-eq v0, v1, :cancel
goto :done
# ACTION_DOWN
:down
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F
move-result v0
iput v0, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->b:F
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v0
iput v0, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->c:F
const/4 v0, 0x1
iput-boolean v0, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->d:Z
goto :done
# ACTION_UP
:up
iget-boolean v0, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->d:Z
if-eqz v0, :done
const/4 v0, 0x0
iput-boolean v0, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->d:Z
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F
move-result v0
iget v1, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->b:F
sub-float/2addr v0, v1
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v1
iget v2, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->c:F
sub-float/2addr v1, v2
invoke-static {v0}, Ljava/lang/Math;->abs(F)F
move-result v2
const/high16 v3, 0x42400000 # 48.0f -> at least 48dp horizontal swipe
invoke-static {v3}, Lradiant/MiniPlayerTrackGestures$Gesture;->dp(F)F
move-result v3
cmpg-float v4, v2, v3
if-gez v4, :check_axis
goto :done
:check_axis
invoke-static {v1}, Ljava/lang/Math;->abs(F)F
move-result v1
const/high16 v3, 0x3fc00000 # 1.5f -> horizontal distance must dominate vertical mov. by 1.5x
mul-float/2addr v1, v3
cmpg-float v2, v2, v1
if-lez v2, :done
const/4 v1, 0x0
cmpg-float v0, v0, v1
# Negative dx = swipe left -> next. Positive dx = swipe right -> previous
if-ltz v0, :next
invoke-static {}, Lradiant/MiniPlayerTrackGestures;->suppressTapOpen()V
invoke-direct {p0}, Lradiant/MiniPlayerTrackGestures$Gesture;->previousTrack()V
goto :done
:next
invoke-static {}, Lradiant/MiniPlayerTrackGestures;->suppressTapOpen()V
invoke-direct {p0}, Lradiant/MiniPlayerTrackGestures$Gesture;->nextTrack()V
goto :done
# ACTION_CANCEL
:cancel
const/4 v0, 0x0
iput-boolean v0, p0, Lradiant/MiniPlayerTrackGestures$Gesture;->d:Z
:done
sget-object p1, Lkotlin/u;->a:Lkotlin/u;
return-object p1
.end method
.method public bridge synthetic invoke(Ljava/lang/Object;)Ljava/lang/Object;
.locals 0
check-cast p1, Landroid/view/MotionEvent;
invoke-virtual {p0, p1}, Lradiant/MiniPlayerTrackGestures$Gesture;->invoke(Landroid/view/MotionEvent;)Lkotlin/u;
move-result-object p1
return-object p1
.end method
@@ -0,0 +1,82 @@
.class public final Lradiant/MiniPlayerTrackGestures;
.super Ljava/lang/Object;
# static fields
.field private static a:J
# direct methods
.method private constructor <init>()V
.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public static consumeTapOpenSuppression()Z
.locals 5
sget-wide v0, Lradiant/MiniPlayerTrackGestures;->a:J
const-wide/16 v2, 0x0
cmp-long v4, v0, v2
if-nez v4, :check_time
const/4 v0, 0x0
return v0
:check_time
sput-wide v2, Lradiant/MiniPlayerTrackGestures;->a:J
invoke-static {}, Landroid/os/SystemClock;->uptimeMillis()J
move-result-wide v2
cmp-long v4, v2, v0
if-lez v4, :yes
const/4 v0, 0x0
return v0
:yes
const/4 v0, 0x1
return v0
.end method
.method public static suppressTapOpen()V
.locals 4
invoke-static {}, Landroid/os/SystemClock;->uptimeMillis()J
move-result-wide v0
const-wide/16 v2, 0x258
add-long/2addr v0, v2
sput-wide v0, Lradiant/MiniPlayerTrackGestures;->a:J
return-void
.end method
.method public static trackModifier(Landroidx/compose/ui/Modifier;Lyl0/l;)Landroidx/compose/ui/Modifier;
.locals 1
new-instance v0, Lradiant/MiniPlayerTrackGestures$Gesture;
invoke-direct {v0, p1}, Lradiant/MiniPlayerTrackGestures$Gesture;-><init>(Lyl0/l;)V
invoke-static {p0, v0}, Landroidx/compose/ui/input/pointer/PointerInteropFilter_androidKt;->motionEventSpy(Landroidx/compose/ui/Modifier;Lyl0/l;)Landroidx/compose/ui/Modifier;
move-result-object p0
return-object p0
.end method