mirror of
https://github.com/meowarex/rl-mobile.git
synced 2026-08-26 22:17:44 +10:00
409 lines
9.3 KiB
Smali
409 lines
9.3 KiB
Smali
.class public final Lradiant/MiniPlayerGestures$Gesture;
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.super Ljava/lang/Object;
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.implements Lyl0/l;
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# annotations
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.annotation system Ldalvik/annotation/EnclosingClass;
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value = Lradiant/MiniPlayerGestures;
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.end annotation
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.annotation system Ldalvik/annotation/InnerClass;
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accessFlags = 0x19
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name = "Gesture"
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.end annotation
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# instance fields
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.field public final a:Lyl0/l;
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# Y at ACTION_DOWN
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.field public b:F
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# Last Y seen (on this pointer stream)
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.field public c:F
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# True while this listener owns an active pointer stream
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.field public d:Z
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# True when sheet drag has started
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.field public e:Z
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.field public final f:Landroidx/compose/material3/SheetState;
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.field public g:F
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# X at ACTION_DOWN
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.field public i:F
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# True once horizontal movement wins (prevents later vertical start)
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.field public j:Z
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# direct methods
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.method public constructor <init>(Lyl0/l;Landroidx/compose/material3/SheetState;)V
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.locals 0
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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iput-object p1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
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iput-object p2, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
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return-void
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.end method
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.method private static dp(F)F
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.locals 1
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invoke-static {}, Landroid/content/res/Resources;->getSystem()Landroid/content/res/Resources;
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move-result-object v0
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invoke-virtual {v0}, Landroid/content/res/Resources;->getDisplayMetrics()Landroid/util/DisplayMetrics;
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move-result-object v0
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iget v0, v0, Landroid/util/DisplayMetrics;->density:F
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mul-float/2addr p0, v0
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return p0
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.end method
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.method private dragSheet(FJ)V
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.locals 1
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iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
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invoke-static {v0, p1, p2, p3}, Lradiant/MiniPlayerGestures;->updateDragTimed(Landroidx/compose/material3/SheetState;FJ)V
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return-void
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.end method
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.method private finishSheet(F)V
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.locals 2
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iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
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iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
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invoke-static {v0, v1, p1}, Lradiant/MiniPlayerGestures;->finishDrag(Landroidx/compose/material3/SheetState;Lyl0/l;F)V
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return-void
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.end method
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.method private openPlayer()V
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.locals 2
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iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
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sget-object v1, Lcom/tidal/android/feature/appscaffold/ui/b$b;->a:Lcom/tidal/android/feature/appscaffold/ui/b$b;
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invoke-interface {v0, v1}, Lyl0/l;->invoke(Ljava/lang/Object;)Ljava/lang/Object;
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return-void
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.end method
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.method private reset()V
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.locals 1
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const/4 v0, 0x0
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iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
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iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
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iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
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const/4 v0, 0x0
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iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F
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iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F
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return-void
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.end method
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.method private startSheet(FJ)V
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.locals 2
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# empty player guard
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invoke-static {}, Lradiant/MiniPlayerGestures;->hasMiniPlayerMedia()Z
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move-result v0
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if-nez v0, :start_guard
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return-void
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:start_guard
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# avoid starting twice
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iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
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if-eqz v0, :start
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return-void
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:start
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const/4 v0, 0x1
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iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
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iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
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iget v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
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invoke-static {v1, p1, v0, p2, p3}, Lradiant/MiniPlayerGestures;->beginDrag(Landroidx/compose/material3/SheetState;FFJ)V
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invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->openPlayer()V
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return-void
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.end method
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# virtual methods
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# Listens for MotionEvents
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.method public final invoke(Landroid/view/MotionEvent;)Lkotlin/u;
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.locals 11
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionMasked()I
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move-result v0
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if-eqz v0, :down
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const/4 v1, 0x1
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if-eq v0, v1, :up
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const/4 v1, 0x2
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if-eq v0, v1, :move
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const/4 v1, 0x3
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if-eq v0, v1, :cancel
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goto :done
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# ACTION_DOWN
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:down
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invoke-static {p1}, Lradiant/MiniPlayerGestures;->beginMotion(Landroid/view/MotionEvent;)V
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
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move-result v0
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iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
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iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F
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const/4 v0, 0x1
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iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
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const/4 v0, 0x0
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iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
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const/4 v0, 0x0
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iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F
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move-result v0
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iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F
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const/4 v0, 0x0
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iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
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goto :done
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# ACTION_MOVE
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:move
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iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
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if-eqz v0, :done
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invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
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move-result v0
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J
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move-result-wide v5
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iget v1, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F
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sub-float v1, v0, v1
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iput v1, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F
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iget v2, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
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sub-float v2, v0, v2
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iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
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if-eqz v3, :maybe_start
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invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->dragSheet(FJ)V
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goto :store_last
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:maybe_start
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iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
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if-eqz v3, :axis_check
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goto :store_last
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:axis_check
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F
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move-result v7
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iget v8, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F
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sub-float/2addr v7, v8
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invoke-static {v7}, Ljava/lang/Math;->abs(F)F
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move-result v7
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invoke-static {v2}, Ljava/lang/Math;->abs(F)F
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move-result v8
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const/high16 v9, 0x41800000 # 16.0f
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invoke-static {v9}, Lradiant/MiniPlayerGestures$Gesture;->dp(F)F
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move-result v9
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cmpg-float v10, v7, v9
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if-gez v10, :vertical_check
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const/high16 v10, 0x3fc00000 # 1.5f
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mul-float/2addr v10, v8
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cmpl-float v10, v7, v10
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if-lez v10, :vertical_check
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const/4 v10, 0x1
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iput-boolean v10, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
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goto :store_last
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# At least 16dp up to open the player
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:vertical_check
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neg-float v9, v9
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cmpg-float v10, v2, v9
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if-lez v10, :vertical_dominance
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goto :store_last
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:vertical_dominance
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const/high16 v10, 0x3fc00000 # 1.5f -> has to dominate horizontal mov. by 1.5x
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mul-float/2addr v7, v10
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cmpl-float v10, v8, v7
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if-gtz v10, :begin
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goto :store_last
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:begin
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invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->startSheet(FJ)V
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invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->dragSheet(FJ)V
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:store_last
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iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F
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goto :done
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# ACTION_UP
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:up
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iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
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if-eqz v0, :done
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iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
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if-eqz v0, :finish
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invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
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move-result v0
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J
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move-result-wide v5
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iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
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invoke-static {v1, v0, v5, v6}, Lradiant/MiniPlayerGestures;->updateDragToYTimed(Landroidx/compose/material3/SheetState;FJ)V
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invoke-static {v1}, Lradiant/MiniPlayerGestures;->releaseVelocity(Landroidx/compose/material3/SheetState;)F
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move-result v0
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invoke-direct {p0, v0}, Lradiant/MiniPlayerGestures$Gesture;->finishSheet(F)V
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:finish
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invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->reset()V
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goto :done
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# ACTION_CANCEL
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:cancel
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iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
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if-eqz v0, :cancel_reset
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iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
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iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
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invoke-static {v0, v1}, Lradiant/MiniPlayerGestures;->cancelDrag(Landroidx/compose/material3/SheetState;Lyl0/l;)V
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:cancel_reset
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invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->reset()V
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:done
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sget-object p1, Lkotlin/u;->a:Lkotlin/u;
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return-object p1
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.end method
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.method public bridge synthetic invoke(Ljava/lang/Object;)Ljava/lang/Object;
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.locals 0
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check-cast p1, Landroid/view/MotionEvent;
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invoke-virtual {p0, p1}, Lradiant/MiniPlayerGestures$Gesture;->invoke(Landroid/view/MotionEvent;)Lkotlin/u;
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move-result-object p1
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return-object p1
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.end method
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