Files
rl-mobile/patches/extension/radiant/MiniPlayerGestures$Gesture.smali
T

522 lines
12 KiB
Smali

.class public final Lradiant/MiniPlayerGestures$Gesture;
.super Ljava/lang/Object;
.implements Lyl0/l;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lradiant/MiniPlayerGestures;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "Gesture"
.end annotation
# instance fields
.field public final a:Lyl0/l;
# Y at ACTION_DOWN
.field public b:F
# Last Y seen (on this pointer stream)
.field public c:F
# True while this listener owns an active pointer stream
.field public d:Z
# True when sheet drag has started
.field public e:Z
.field public final f:Landroidx/compose/material3/SheetState;
.field public g:F
# X at ACTION_DOWN
.field public i:F
# True once horizontal movement wins (prevents later vertical start)
.field public j:Z
# Drag option enabled
.field public final k:Z
# direct methods
.method public constructor <init>(Lyl0/l;Landroidx/compose/material3/SheetState;Z)V
.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
iput-object p2, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
iput-boolean p3, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z
return-void
.end method
.method private static dp(F)F
.locals 1
invoke-static {}, Landroid/content/res/Resources;->getSystem()Landroid/content/res/Resources;
move-result-object v0
invoke-virtual {v0}, Landroid/content/res/Resources;->getDisplayMetrics()Landroid/util/DisplayMetrics;
move-result-object v0
iget v0, v0, Landroid/util/DisplayMetrics;->density:F
mul-float/2addr p0, v0
return p0
.end method
.method private dragSheet(FJ)V
.locals 1
iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
invoke-static {v0, p1, p2, p3}, Lradiant/MiniPlayerGestures;->updateDragTimed(Landroidx/compose/material3/SheetState;FJ)V
return-void
.end method
.method private finishSheet(F)V
.locals 2
iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
invoke-static {v0, v1, p1}, Lradiant/MiniPlayerGestures;->finishDrag(Landroidx/compose/material3/SheetState;Lyl0/l;F)V
return-void
.end method
.method private openPlayer()V
.locals 2
iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
sget-object v1, Lcom/tidal/android/feature/appscaffold/ui/b$b;->a:Lcom/tidal/android/feature/appscaffold/ui/b$b;
invoke-interface {v0, v1}, Lyl0/l;->invoke(Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
.method private reset()V
.locals 1
const/4 v0, 0x0
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
const/4 v0, 0x0
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F
return-void
.end method
.method private startSheet(FJ)V
.locals 2
# empty player guard
invoke-static {}, Lradiant/MiniPlayerGestures;->hasMiniPlayerMedia()Z
move-result v0
if-nez v0, :start_guard
return-void
:start_guard
# avoid starting twice
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
if-eqz v0, :start
return-void
:start
const/4 v0, 0x1
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z
if-eqz v0, :done
iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
iget v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
invoke-static {v1, p1, v0, p2, p3}, Lradiant/MiniPlayerGestures;->beginDrag(Landroidx/compose/material3/SheetState;FFJ)V
invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->openPlayer()V
:done
return-void
.end method
# virtual methods
# Listens for MotionEvents
.method public final invoke(Landroid/view/MotionEvent;)Lkotlin/u;
.locals 11
invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionMasked()I
move-result v0
if-eqz v0, :down
const/4 v1, 0x1
if-eq v0, v1, :up
const/4 v1, 0x2
if-eq v0, v1, :move
const/4 v1, 0x3
if-eq v0, v1, :cancel
goto :done
# ACTION_DOWN
:down
invoke-static {}, Lradiant/MiniPlayerGestures;->resetGestureLock()V
invoke-static {p1}, Lradiant/MiniPlayerGestures;->beginMotion(Landroid/view/MotionEvent;)V
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v0
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F
const/4 v0, 0x1
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
const/4 v0, 0x0
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
const/4 v0, 0x0
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F
move-result v0
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F
const/4 v0, 0x0
iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
iget v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
invoke-static {v0}, Lradiant/MiniPlayerGestures;->beginSwipeGesture(F)V
:skip_feedback_down
goto :done
# ACTION_MOVE
:move
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
if-eqz v0, :done
invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v0
invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J
move-result-wide v5
iget v1, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F
sub-float v1, v0, v1
iput v1, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F
iget v2, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F
sub-float v2, v0, v2
iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
if-eqz v3, :maybe_start
invoke-static {}, Lradiant/MiniPlayerGestures;->suppressHorizontalGestures()V
iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z
if-eqz v3, :feedback_active
invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->dragSheet(FJ)V
:feedback_active
invoke-static {v2}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackFromDrag(F)V
goto :store_last
:maybe_start
iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
if-eqz v3, :axis_check
goto :store_last
:axis_check
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F
move-result v7
iget v8, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F
sub-float/2addr v7, v8
invoke-static {v7}, Ljava/lang/Math;->abs(F)F
move-result v7
invoke-static {v2}, Ljava/lang/Math;->abs(F)F
move-result v8
const/high16 v9, 0x40c00000 # 6.0f axis deadzone
invoke-static {v9}, Lradiant/MiniPlayerGestures$Gesture;->dp(F)F
move-result v9
invoke-static {}, Lradiant/MiniPlayerGestures;->isHorizontalGestureLocked()Z
move-result v10
if-eqz v10, :horizontal_check
const/4 v10, 0x0
invoke-static {v10}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackDirect(F)V
goto :store_last
:horizontal_check
cmpg-float v10, v7, v9
if-gez v10, :horizontal_dominance
goto :vertical_check
:horizontal_dominance
const v10, 0x3f8ccccd # 1.1f
mul-float/2addr v10, v8
cmpg-float v10, v7, v10
if-gez v10, :horizontal_wins
goto :vertical_check
:horizontal_wins
invoke-static {}, Lradiant/MiniPlayerGestures;->lockHorizontalGesture()Z
move-result v10
if-eqz v10, :store_last
const/4 v10, 0x1
iput-boolean v10, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z
const/4 v10, 0x0
invoke-static {v10}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackDirect(F)V
goto :store_last
# At least 16dp up to open the player
:vertical_check
neg-float v9, v9
cmpg-float v10, v2, v9
if-lez v10, :vertical_dominance
invoke-static {v2}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackFromDrag(F)V
goto :store_last
:vertical_dominance
const v10, 0x3f8ccccd # 1.1f -> early vertical axis lock
mul-float/2addr v7, v10
cmpl-float v10, v8, v7
if-gtz v10, :begin
goto :store_last
:begin
invoke-static {}, Lradiant/MiniPlayerGestures;->lockVerticalGesture()Z
move-result v10
if-eqz v10, :store_last
invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->startSheet(FJ)V
iget-boolean v10, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
if-eqz v10, :store_last
invoke-static {}, Lradiant/MiniPlayerGestures;->suppressHorizontalGestures()V
iget-boolean v10, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z
if-eqz v10, :feedback_begin
invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->dragSheet(FJ)V
:feedback_begin
invoke-static {v2}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackFromDrag(F)V
:store_last
iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F
goto :done
# ACTION_UP
:up
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z
if-eqz v0, :done
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
if-eqz v0, :up_no_drag
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z
if-eqz v0, :open_simple
invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v0
invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J
move-result-wide v5
iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
invoke-static {v1, v0, v5, v6}, Lradiant/MiniPlayerGestures;->updateDragToYTimed(Landroidx/compose/material3/SheetState;FJ)V
invoke-static {v1}, Lradiant/MiniPlayerGestures;->releaseVelocity(Landroidx/compose/material3/SheetState;)F
move-result v0
invoke-direct {p0, v0}, Lradiant/MiniPlayerGestures$Gesture;->finishSheet(F)V
invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V
goto :finish
:up_no_drag
invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V
goto :finish
:open_simple
invoke-static {}, Lradiant/MiniPlayerGestures;->suppressHorizontalGestures()V
invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F
move-result v0
iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
invoke-static {v1, v0}, Lradiant/MiniPlayerGestures;->completeSimpleSwipe(Lyl0/l;F)Z
invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V
:finish
invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->reset()V
goto :done
# ACTION_CANCEL
:cancel
iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z
if-eqz v0, :cancel_no_active
invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V
iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState;
iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lyl0/l;
invoke-static {v0, v1}, Lradiant/MiniPlayerGestures;->cancelDrag(Landroidx/compose/material3/SheetState;Lyl0/l;)V
goto :cancel_reset
:cancel_no_active
invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V
:cancel_reset
invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->reset()V
:done
sget-object p1, Lkotlin/u;->a:Lkotlin/u;
return-object p1
.end method
.method public bridge synthetic invoke(Ljava/lang/Object;)Ljava/lang/Object;
.locals 0
check-cast p1, Landroid/view/MotionEvent;
invoke-virtual {p0, p1}, Lradiant/MiniPlayerGestures$Gesture;->invoke(Landroid/view/MotionEvent;)Lkotlin/u;
move-result-object p1
return-object p1
.end method