--- a/com/tidal/android/feature/appscaffold/ui/composable/k.smali +++ b/com/tidal/android/feature/appscaffold/ui/composable/k.smali @@ -2342,6 +2342,12 @@ move-result-wide v2 + const/4 v4, 0x0 + + invoke-static {v2, v4, v7, v4}, Lradiant/MiniPlayerBackground;->color(JLandroidx/compose/runtime/Composer;I)J # dynamic bg or fallback + + move-result-wide v2 + .line 150 sget-object v4, Lcom/tidal/android/feature/appscaffold/ui/composable/a;->c:Landroidx/compose/foundation/shape/RoundedCornerShape; --- a/com/tidal/android/feature/playerscreen/ui/PlayerViewModel.smali +++ b/com/tidal/android/feature/playerscreen/ui/PlayerViewModel.smali @@ -1231,6 +1231,10 @@ iput-object v1, v0, Lcom/tidal/android/feature/playerscreen/ui/PlayerViewModel;->a0:Lkotlinx/coroutines/flow/StateFlow; + iget-object v1, v0, Lcom/tidal/android/feature/playerscreen/ui/PlayerViewModel;->T:Lkotlin/i; + + invoke-interface {v1}, Lkotlin/i;->getValue()Ljava/lang/Object; # init player bg color + return-void .end method @@ -1807,6 +1811,8 @@ :goto_6 invoke-interface {v9, v10}, Lkotlinx/coroutines/flow/MutableStateFlow;->setValue(Ljava/lang/Object;)V + invoke-static {v10}, Lradiant/MiniPlayerBackground;->setHex(Ljava/lang/String;)V # store player bg hex + .line 263 .line 264 .line 265 @@ -2516,6 +2522,8 @@ .line 598 invoke-interface {v1, v5}, Lkotlinx/coroutines/flow/MutableStateFlow;->setValue(Ljava/lang/Object;)V + invoke-static {v5}, Lradiant/MiniPlayerBackground;->setHex(Ljava/lang/String;)V # clear bg color + .line 599 .line 600 .line 601 @@ -2738,6 +2746,8 @@ .line 704 invoke-interface {v1, v5}, Lkotlinx/coroutines/flow/MutableStateFlow;->setValue(Ljava/lang/Object;)V + invoke-static {v5}, Lradiant/MiniPlayerBackground;->setHex(Ljava/lang/String;)V # clear bg color + .line 705 .line 706 .line 707