.class public final Lradiant/MiniPlayerGestures$Gesture; .super Ljava/lang/Object; .implements Lam0/l; # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Lradiant/MiniPlayerGestures; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x19 name = "Gesture" .end annotation # instance fields .field public final a:Lam0/l; # Y at ACTION_DOWN .field public b:F # Last Y seen (on this pointer stream) .field public c:F # True while this listener owns an active pointer stream .field public d:Z # True when sheet drag has started .field public e:Z .field public final f:Landroidx/compose/material3/SheetState; .field public g:F # X at ACTION_DOWN .field public i:F # True once horizontal movement wins (prevents later vertical start) .field public j:Z # Drag option enabled .field public final k:Z # direct methods .method public constructor (Lam0/l;Landroidx/compose/material3/SheetState;Z)V .locals 0 invoke-direct {p0}, Ljava/lang/Object;->()V iput-object p1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lam0/l; iput-object p2, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState; iput-boolean p3, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z return-void .end method .method private static dp(F)F .locals 1 invoke-static {}, Landroid/content/res/Resources;->getSystem()Landroid/content/res/Resources; move-result-object v0 invoke-virtual {v0}, Landroid/content/res/Resources;->getDisplayMetrics()Landroid/util/DisplayMetrics; move-result-object v0 iget v0, v0, Landroid/util/DisplayMetrics;->density:F mul-float/2addr p0, v0 return p0 .end method .method private dragSheet(FJ)V .locals 1 iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState; invoke-static {v0, p1, p2, p3}, Lradiant/MiniPlayerGestures;->updateDragTimed(Landroidx/compose/material3/SheetState;FJ)V return-void .end method .method private finishSheet(F)V .locals 2 iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState; iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lam0/l; invoke-static {v0, v1, p1}, Lradiant/MiniPlayerGestures;->finishDrag(Landroidx/compose/material3/SheetState;Lam0/l;F)V return-void .end method .method private openPlayer()V .locals 2 iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lam0/l; sget-object v1, Lcom/tidal/android/feature/appscaffold/ui/b$b;->a:Lcom/tidal/android/feature/appscaffold/ui/b$b; invoke-interface {v0, v1}, Lam0/l;->invoke(Ljava/lang/Object;)Ljava/lang/Object; return-void .end method .method private reset()V .locals 1 const/4 v0, 0x0 iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z const/4 v0, 0x0 iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F return-void .end method .method private startSheet(FJ)V .locals 2 # empty player guard invoke-static {}, Lradiant/MiniPlayerGestures;->hasMiniPlayerMedia()Z move-result v0 if-nez v0, :start_guard return-void :start_guard # avoid starting twice iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z if-eqz v0, :start return-void :start const/4 v0, 0x1 iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z if-eqz v0, :done iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState; iget v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F invoke-static {v1, p1, v0, p2, p3}, Lradiant/MiniPlayerGestures;->beginDrag(Landroidx/compose/material3/SheetState;FFJ)V invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->openPlayer()V :done return-void .end method # virtual methods # Listens for MotionEvents .method public final invoke(Landroid/view/MotionEvent;)Lkotlin/u; .locals 11 invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionMasked()I move-result v0 if-eqz v0, :down const/4 v1, 0x1 if-eq v0, v1, :up const/4 v1, 0x2 if-eq v0, v1, :move const/4 v1, 0x3 if-eq v0, v1, :cancel goto :done # ACTION_DOWN :down invoke-static {}, Lradiant/MiniPlayerGestures;->resetGestureLock()V invoke-static {p1}, Lradiant/MiniPlayerGestures;->beginMotion(Landroid/view/MotionEvent;)V invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F move-result v0 iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F const/4 v0, 0x1 iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z const/4 v0, 0x0 iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z const/4 v0, 0x0 iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F move-result v0 iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F const/4 v0, 0x0 iput-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z iget v0, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F invoke-static {v0}, Lradiant/MiniPlayerGestures;->beginSwipeGesture(F)V :skip_feedback_down goto :done # ACTION_MOVE :move iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z if-eqz v0, :done invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F move-result v0 invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J move-result-wide v5 iget v1, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F sub-float v1, v0, v1 iput v1, p0, Lradiant/MiniPlayerGestures$Gesture;->g:F iget v2, p0, Lradiant/MiniPlayerGestures$Gesture;->b:F sub-float v2, v0, v2 iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z if-eqz v3, :maybe_start invoke-static {}, Lradiant/MiniPlayerGestures;->suppressHorizontalGestures()V iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z if-eqz v3, :feedback_active invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->dragSheet(FJ)V :feedback_active invoke-static {v2}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackFromDrag(F)V goto :store_last :maybe_start iget-boolean v3, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z if-eqz v3, :axis_check goto :store_last :axis_check invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawX()F move-result v7 iget v8, p0, Lradiant/MiniPlayerGestures$Gesture;->i:F sub-float/2addr v7, v8 invoke-static {v7}, Ljava/lang/Math;->abs(F)F move-result v7 invoke-static {v2}, Ljava/lang/Math;->abs(F)F move-result v8 const/high16 v9, 0x40c00000 # 6.0f axis deadzone invoke-static {v9}, Lradiant/MiniPlayerGestures$Gesture;->dp(F)F move-result v9 invoke-static {}, Lradiant/MiniPlayerGestures;->isHorizontalGestureLocked()Z move-result v10 if-eqz v10, :horizontal_check const/4 v10, 0x0 invoke-static {v10}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackDirect(F)V goto :store_last :horizontal_check cmpg-float v10, v7, v9 if-gez v10, :horizontal_dominance goto :vertical_check :horizontal_dominance const v10, 0x3f8ccccd # 1.1f mul-float/2addr v10, v8 cmpg-float v10, v7, v10 if-gez v10, :horizontal_wins goto :vertical_check :horizontal_wins invoke-static {}, Lradiant/MiniPlayerGestures;->lockHorizontalGesture()Z move-result v10 if-eqz v10, :store_last const/4 v10, 0x1 iput-boolean v10, p0, Lradiant/MiniPlayerGestures$Gesture;->j:Z const/4 v10, 0x0 invoke-static {v10}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackDirect(F)V goto :store_last # At least 16dp up to open the player :vertical_check neg-float v9, v9 cmpg-float v10, v2, v9 if-lez v10, :vertical_dominance invoke-static {v2}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackFromDrag(F)V goto :store_last :vertical_dominance const v10, 0x3f8ccccd # 1.1f -> early vertical axis lock mul-float/2addr v7, v10 cmpl-float v10, v8, v7 if-gtz v10, :begin goto :store_last :begin invoke-static {}, Lradiant/MiniPlayerGestures;->lockVerticalGesture()Z move-result v10 if-eqz v10, :store_last invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->startSheet(FJ)V iget-boolean v10, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z if-eqz v10, :store_last invoke-static {}, Lradiant/MiniPlayerGestures;->suppressHorizontalGestures()V iget-boolean v10, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z if-eqz v10, :feedback_begin invoke-direct {p0, v2, v5, v6}, Lradiant/MiniPlayerGestures$Gesture;->dragSheet(FJ)V :feedback_begin invoke-static {v2}, Lradiant/MiniPlayerGestures;->setSwipeFeedbackFromDrag(F)V :store_last iput v0, p0, Lradiant/MiniPlayerGestures$Gesture;->c:F goto :done # ACTION_UP :up iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->d:Z if-eqz v0, :done iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z if-eqz v0, :up_no_drag iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->k:Z if-eqz v0, :open_simple invoke-static {p1}, Lradiant/MiniPlayerGestures;->trackMotion(Landroid/view/MotionEvent;)V invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F move-result v0 invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J move-result-wide v5 iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState; invoke-static {v1, v0, v5, v6}, Lradiant/MiniPlayerGestures;->updateDragToYTimed(Landroidx/compose/material3/SheetState;FJ)V invoke-static {v1}, Lradiant/MiniPlayerGestures;->releaseVelocity(Landroidx/compose/material3/SheetState;)F move-result v0 invoke-direct {p0, v0}, Lradiant/MiniPlayerGestures$Gesture;->finishSheet(F)V invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V goto :finish :up_no_drag invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V goto :finish :open_simple invoke-static {}, Lradiant/MiniPlayerGestures;->suppressHorizontalGestures()V invoke-virtual {p1}, Landroid/view/MotionEvent;->getRawY()F move-result v0 iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lam0/l; invoke-static {v1, v0}, Lradiant/MiniPlayerGestures;->completeSimpleSwipe(Lam0/l;F)Z invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V :finish invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->reset()V goto :done # ACTION_CANCEL :cancel iget-boolean v0, p0, Lradiant/MiniPlayerGestures$Gesture;->e:Z if-eqz v0, :cancel_no_active invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V iget-object v0, p0, Lradiant/MiniPlayerGestures$Gesture;->f:Landroidx/compose/material3/SheetState; iget-object v1, p0, Lradiant/MiniPlayerGestures$Gesture;->a:Lam0/l; invoke-static {v0, v1}, Lradiant/MiniPlayerGestures;->cancelDrag(Landroidx/compose/material3/SheetState;Lam0/l;)V goto :cancel_reset :cancel_no_active invoke-static {}, Lradiant/MiniPlayerGestures;->animateSwipeFeedbackReset()V :cancel_reset invoke-direct {p0}, Lradiant/MiniPlayerGestures$Gesture;->reset()V :done sget-object p1, Lkotlin/u;->a:Lkotlin/u; return-object p1 .end method .method public bridge synthetic invoke(Ljava/lang/Object;)Ljava/lang/Object; .locals 0 check-cast p1, Landroid/view/MotionEvent; invoke-virtual {p0, p1}, Lradiant/MiniPlayerGestures$Gesture;->invoke(Landroid/view/MotionEvent;)Lkotlin/u; move-result-object p1 return-object p1 .end method