--- a/com/tidal/android/feature/appscaffold/ui/composable/i.smali +++ b/com/tidal/android/feature/appscaffold/ui/composable/i.smali @@ -2819,4 +2819,10 @@ .line 147 + const/4 v8, 0x0 + + invoke-static {v10, v11, v15, v8}, Lradiant/MiniPlayerBackground;->color(JLandroidx/compose/runtime/Composer;I)J # dynamic bg or fallback + + move-result-wide v10 + sget-object v8, Lcom/tidal/android/feature/appscaffold/ui/composable/a;->c:Landroidx/compose/foundation/shape/RoundedCornerShape; .line 148 --- a/com/tidal/android/feature/playerscreen/ui/PlayerViewModel.smali +++ b/com/tidal/android/feature/playerscreen/ui/PlayerViewModel.smali @@ -1047,9 +1047,13 @@ invoke-static {v2, v1, v4, v3}, Lkotlinx/coroutines/flow/FlowKt;->stateIn(Lkotlinx/coroutines/flow/Flow;Lkotlinx/coroutines/CoroutineScope;Lkotlinx/coroutines/flow/SharingStarted;Ljava/lang/Object;)Lkotlinx/coroutines/flow/StateFlow; move-result-object v1 iput-object v1, v0, Lcom/tidal/android/feature/playerscreen/ui/PlayerViewModel;->U:Lkotlinx/coroutines/flow/StateFlow; + iget-object v1, v0, Lcom/tidal/android/feature/playerscreen/ui/PlayerViewModel;->O:Lkotlin/h; + + invoke-interface {v1}, Lkotlin/h;->getValue()Ljava/lang/Object; # init player bg color + return-void .end method @@ -1607,6 +1611,8 @@ :goto_6 invoke-interface {v9, v10}, Lkotlinx/coroutines/flow/MutableStateFlow;->setValue(Ljava/lang/Object;)V + invoke-static {v10}, Lradiant/MiniPlayerBackground;->setHex(Ljava/lang/String;)V # store player bg hex + .line 263 .line 264 .line 265 @@ -2306,6 +2312,8 @@ .line 598 invoke-interface {v1, v5}, Lkotlinx/coroutines/flow/MutableStateFlow;->setValue(Ljava/lang/Object;)V + invoke-static {v5}, Lradiant/MiniPlayerBackground;->setHex(Ljava/lang/String;)V # clear bg color + .line 599 .line 600 .line 601 @@ -2523,6 +2531,8 @@ .line 704 invoke-interface {v1, v5}, Lkotlinx/coroutines/flow/MutableStateFlow;->setValue(Ljava/lang/Object;)V + invoke-static {v5}, Lradiant/MiniPlayerBackground;->setHex(Ljava/lang/String;)V # clear bg color + .line 705 .line 706 .line 707