.class public final Lradiant/PlayerAction; .super Ljava/lang/Object; .implements Lyl0/a; # MARKER: R8 Lyl0/a; # Click lambda that sends a player action # instance fields .field public final a:Lyl0/l; # MARKER: R8 Lyl0/l; .field public final b:Ljava/lang/Object; # direct methods .method public constructor (Ljava/lang/Object;Ljava/lang/Object;)V .locals 0 invoke-direct {p0}, Ljava/lang/Object;->()V check-cast p1, Lyl0/l; # MARKER: R8 Lyl0/l; iput-object p1, p0, Lradiant/PlayerAction;->a:Lyl0/l; # MARKER: R8 Lyl0/l; iput-object p2, p0, Lradiant/PlayerAction;->b:Ljava/lang/Object; return-void .end method # virtual methods .method public final invoke()Ljava/lang/Object; .locals 2 iget-object v0, p0, Lradiant/PlayerAction;->a:Lyl0/l; # MARKER: R8 Lyl0/l; iget-object v1, p0, Lradiant/PlayerAction;->b:Ljava/lang/Object; invoke-interface {v0, v1}, Lyl0/l;->invoke(Ljava/lang/Object;)Ljava/lang/Object; # MARKER: R8 Lyl0/l; sget-object v0, Lkotlin/u;->a:Lkotlin/u; # MARKER: R8 Lkotlin/u; return-object v0 .end method