Nav Bar Color Hotfix <3

This commit is contained in:
2026-07-06 14:24:51 +10:00
parent 189e3d28a2
commit f9a174eafa
2 changed files with 19 additions and 1 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
{ {
"tidalVersionCode": 10002, "tidalVersionCode": 10002,
"tidalApkUrl": "https://github.com/meowarex/rl-mobile/releases/download/latest/tidal-stock.apk", "tidalApkUrl": "https://github.com/meowarex/rl-mobile/releases/download/latest/tidal-stock.apk",
"patchesVersion": "0.10.0" "patchesVersion": "0.10.1"
} }
+18
View File
@@ -155,3 +155,21 @@
.line 142 .line 142
sget-object v3, Landroidx/compose/foundation/layout/BoxScopeInstance;->INSTANCE:Landroidx/compose/foundation/layout/BoxScopeInstance; sget-object v3, Landroidx/compose/foundation/layout/BoxScopeInstance;->INSTANCE:Landroidx/compose/foundation/layout/BoxScopeInstance;
--- a/com/tidal/android/core/ui/composable/z.smali
+++ b/com/tidal/android/core/ui/composable/z.smali
@@ -13,13 +13,15 @@
.line 2
.line 3
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move-result p0
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- invoke-virtual {p2, p0}, Landroid/view/Window;->setNavigationBarColor(I)V
+ const/4 v3, 0x0
+
+ invoke-virtual {p2, v3}, Landroid/view/Window;->setNavigationBarColor(I)V # RL: force transparent nav bar so the player backdrop shows through (was p0 = TIDAL's extracted single-color BG). Luminance below still uses p0 so the light/dark icon choice adapts to the backdrop behind the now-transparent bar.
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sget p1, Landroid/os/Build$VERSION;->SDK_INT:I