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Crossfade & Animated Covers
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158 files changed
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@@ -1,14 +1,13 @@
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--- a/com/tidal/android/feature/playerscreen/ui/PlayerScreenKt.smali
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+++ b/com/tidal/android/feature/playerscreen/ui/PlayerScreenKt.smali
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@@ -4613,8 +4613,8 @@
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@@ -5701,7 +5701,7 @@
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move-object/from16 v23, v43
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move-object/from16 v25, v10
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.line 172
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- invoke-static/range {v16 .. v26}, Lcom/tidal/android/feature/playerscreen/ui/composables/e3;->b(Lcom/tidal/android/feature/playerscreen/ui/model/PlayerBackgroundStyle;JILjava/lang/String;ZZLyl0/a;Landroidx/compose/ui/Modifier;Landroidx/compose/runtime/Composer;I)V
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+ invoke-static/range {v16 .. v26}, Lradiant/Kawarp;->b(Lcom/tidal/android/feature/playerscreen/ui/model/PlayerBackgroundStyle;JILjava/lang/String;ZZLyl0/a;Landroidx/compose/ui/Modifier;Landroidx/compose/runtime/Composer;I)V
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.line 171
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- invoke-static/range {v16 .. v26}, Lcom/tidal/android/feature/playerscreen/ui/composables/p3;->b(Lcom/tidal/android/feature/playerscreen/ui/model/PlayerBackgroundStyle;JILjava/lang/String;ZZLam0/a;Landroidx/compose/ui/Modifier;Landroidx/compose/runtime/Composer;I)V
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+ invoke-static/range {v16 .. v26}, Lradiant/Kawarp;->b(Lcom/tidal/android/feature/playerscreen/ui/model/PlayerBackgroundStyle;JILjava/lang/String;ZZLam0/a;Landroidx/compose/ui/Modifier;Landroidx/compose/runtime/Composer;I)V
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const/4 v4, 0x0
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const/16 v5, 0x12c
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--- a/com/tidal/android/core/ui/composable/c0.smali
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+++ b/com/tidal/android/core/ui/composable/c0.smali
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@@ -33,7 +32,7 @@
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-
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- const/4 v15, 0x0 # v15 = changed flags
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-
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- invoke-static/range {v8 .. v15}, Lcom/tidal/android/feature/playerscreen/ui/composables/p3;->a(ILjava/lang/String;ZZLam0/a;Landroidx/compose/ui/Modifier;Landroidx/compose/runtime/Composer;I)V
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- invoke-static/range {v8 .. v15}, Lcom/tidal/android/feature/playerscreen/ui/composables/e3;->a(ILjava/lang/String;ZZLyl0/a;Landroidx/compose/ui/Modifier;Landroidx/compose/runtime/Composer;I)V
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+ invoke-static {v8, v9, v10, v13, v0}, Lradiant/Kawarp;->render(ILjava/lang/String;ZLandroidx/compose/ui/Modifier;Landroidx/compose/runtime/Composer;)V # RL: Radiant AGSL backdrop
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:skip
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