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Crossfade & Animated Covers
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@@ -5,7 +5,7 @@
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# static fields
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.field public static progressState:Landroidx/compose/runtime/MutableFloatState;
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.field public static volatile vm:Lgh/j; # MARKER: R8 Lgh/j;
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.field public static volatile vm:Leh/j; # MARKER: R8 Leh/j;
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.field public static volatile sub:Lio/reactivex/disposables/Disposable;
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@@ -57,7 +57,7 @@
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:start_block
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:try_start
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sget-object v0, Lradiant/MiniSeekerLine;->vm:Lgh/j; # cached vm MARKER: R8 Lgh/j;
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sget-object v0, Lradiant/MiniSeekerLine;->vm:Leh/j; # cached vm MARKER: R8 Leh/j;
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if-nez v0, :got_vm # reuse if present
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@@ -69,28 +69,28 @@
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move-result-object v0 # component
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check-cast v0, Le5/z$n2; # narrow type MARKER: R8 Le5/z$n2;
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check-cast v0, Le5/d0$t2; # narrow type MARKER: R8 Le5/d0$t2;
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iget-object v0, v0, Le5/z$n2;->z0:Ldagger/internal/j; # playqueue provider MARKER: R8 Le5/z$n2; Ldagger/internal/j; z0
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iget-object v0, v0, Le5/d0$t2;->e1:Ldagger/internal/j; # playqueue provider MARKER: R8 Le5/d0$t2; Ldagger/internal/j; z0
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invoke-interface {v0}, Lql0/a;->get()Ljava/lang/Object; # resolve MARKER: R8 Lql0/a;
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invoke-interface {v0}, Lol0/a;->get()Ljava/lang/Object; # resolve MARKER: R8 Lol0/a;
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move-result-object v0 # playqueue
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check-cast v0, Lcom/aspiro/wamp/playqueue/d1; # narrow type MARKER: R8 Lcom/aspiro/wamp/playqueue/d1;
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check-cast v0, Lcom/aspiro/wamp/playqueue/v0; # narrow type MARKER: R8 Lcom/aspiro/wamp/playqueue/v0;
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new-instance v1, Lgh/j; # build vm MARKER: R8 Lgh/j;
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new-instance v1, Leh/j; # build vm MARKER: R8 Leh/j;
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invoke-direct {v1, v0}, Lgh/j;-><init>(Lcom/aspiro/wamp/playqueue/d1;)V # ctor MARKER: R8 Lgh/j; Lcom/aspiro/wamp/playqueue/d1;
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invoke-direct {v1, v0}, Leh/j;-><init>(Lcom/aspiro/wamp/playqueue/v0;)V # ctor MARKER: R8 Leh/j; Lcom/aspiro/wamp/playqueue/v0;
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sput-object v1, Lradiant/MiniSeekerLine;->vm:Lgh/j; # cache MARKER: R8 Lgh/j;
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sput-object v1, Lradiant/MiniSeekerLine;->vm:Leh/j; # cache MARKER: R8 Leh/j;
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:got_vm
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sget-object v0, Lradiant/MiniSeekerLine;->vm:Lgh/j; # vm ref MARKER: R8 Lgh/j;
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sget-object v0, Lradiant/MiniSeekerLine;->vm:Leh/j; # vm ref MARKER: R8 Leh/j;
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invoke-virtual {v0}, Lgh/j;->a()V # activate emission MARKER: R8 Lgh/j; a
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invoke-virtual {v0}, Leh/j;->a()V # activate emission MARKER: R8 Leh/j; a
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iget-object v0, v0, Lgh/j;->d:Lio/reactivex/subjects/BehaviorSubject; # position subject MARKER: R8 Lgh/j; d
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iget-object v0, v0, Leh/j;->d:Lio/reactivex/subjects/BehaviorSubject; # position subject MARKER: R8 Leh/j; d
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invoke-static {}, Lio/reactivex/android/schedulers/AndroidSchedulers;->mainThread()Lio/reactivex/Scheduler; # main scheduler
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