mirror of
https://github.com/meowarex/TidaLuna-Plugins.git
synced 2026-06-18 03:43:10 +10:00
Fixed Disabling Lyrics Glow
This commit is contained in:
@@ -156,7 +156,7 @@ export const Settings = () => {
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<LunaSettings>
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<LunaSettings>
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<AnySwitch
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<AnySwitch
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title="Lyrics Glow Effect"
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title="Lyrics Glow Effect"
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desc="Enable glowing effect for lyrics & Font Styling Changes"
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desc="Enable glowing effect on lyrics"
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checked={lyricsGlowEnabled}
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checked={lyricsGlowEnabled}
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onChange={(_: unknown, checked: boolean) => {
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onChange={(_: unknown, checked: boolean) => {
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settings.lyricsGlowEnabled = checked;
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settings.lyricsGlowEnabled = checked;
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@@ -1,6 +1,6 @@
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// MARKER: Core Setup
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// MARKER: Core Setup
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import { type LunaUnload, Tracer } from "@luna/core";
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import { type LunaUnload, Tracer } from "@luna/core";
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import { StyleTag, PlayState, MediaItem, observePromise, observe, safeInterval, safeTimeout } from "@luna/lib";
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import { StyleTag, PlayState, MediaItem, observe, safeInterval, safeTimeout } from "@luna/lib";
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import { settings, Settings } from "./Settings";
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import { settings, Settings } from "./Settings";
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// Interpret integer backgroundScale (e.g., 10=1.0x, 20=2.0x)
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// Interpret integer backgroundScale (e.g., 10=1.0x, 20=2.0x)
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const getScaledMultiplier = (): number => {
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const getScaledMultiplier = (): number => {
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@@ -28,10 +28,8 @@ const playerBarStyleTag = new StyleTag("RadiantLyrics-player-bar", unloads);
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const lyricsGlowStyleTag = new StyleTag("RadiantLyrics-lyrics-glow", unloads);
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const lyricsGlowStyleTag = new StyleTag("RadiantLyrics-lyrics-glow", unloads);
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const floatingPlayerBarStyleTag = new StyleTag("RadiantLyrics-floating-player-bar", unloads);
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const floatingPlayerBarStyleTag = new StyleTag("RadiantLyrics-floating-player-bar", unloads);
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// Apply lyrics glow styles if enabled
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// Always load lyrics CSS (glow is toggled via .lyrics-glow-disabled class)
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if (settings.lyricsGlowEnabled) {
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lyricsGlowStyleTag.css = lyricsGlow;
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lyricsGlowStyleTag.css = lyricsGlow;
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}
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// MARKER: Floating Player Bar
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// MARKER: Floating Player Bar
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@@ -138,10 +136,20 @@ baseStyleTag.css = baseStyles;
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// Update CSS variables for lyrics text glow based on settings
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// Update CSS variables for lyrics text glow based on settings
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const updateRadiantLyricsTextGlow = function (): void {
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const updateRadiantLyricsTextGlow = function (): void {
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const root = document.documentElement;
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const root = document.documentElement;
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if (settings.lyricsGlowEnabled) {
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root.style.setProperty("--rl-glow-outer", `${settings.textGlow}px`);
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root.style.setProperty("--rl-glow-outer", `${settings.textGlow}px`);
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root.style.setProperty("--rl-glow-inner", "2px");
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root.style.setProperty("--rl-glow-inner", "2px");
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root.classList.remove("lyrics-glow-disabled");
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} else {
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root.style.setProperty("--rl-glow-outer", "0px");
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root.style.setProperty("--rl-glow-inner", "0px");
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root.classList.add("lyrics-glow-disabled");
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}
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};
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};
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// Apply glow state immediately at startup
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updateRadiantLyricsTextGlow();
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// Function to update styles when settings change
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// Function to update styles when settings change
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const updateRadiantLyricsStyles = function (): void {
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const updateRadiantLyricsStyles = function (): void {
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// Handle Player Bar Visibility
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// Handle Player Bar Visibility
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@@ -158,32 +166,8 @@ const updateRadiantLyricsStyles = function (): void {
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// Handle Floating Player Bar
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// Handle Floating Player Bar
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applyFloatingPlayerBar();
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applyFloatingPlayerBar();
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// Update lyrics glow based on setting (Always apply if enabled, even when UI is hidden)
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// Toggle glow via CSS vars + class on :root (always available, no timing issues)
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const lyricsContainer = document.querySelector('[class^="_lyricsContainer"]');
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if (lyricsContainer) {
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if (settings.lyricsGlowEnabled) {
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(lyricsContainer as HTMLElement).classList.remove("lyrics-glow-disabled");
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lyricsGlowStyleTag.css = lyricsGlow;
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updateRadiantLyricsTextGlow();
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updateRadiantLyricsTextGlow();
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} else {
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(lyricsContainer as HTMLElement).classList.add("lyrics-glow-disabled");
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lyricsGlowStyleTag.remove();
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}
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} else {
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observePromise<HTMLElement>(unloads, '[class^="_lyricsContainer"]')
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.then((el) => {
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if (!el) return;
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if (settings.lyricsGlowEnabled) {
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el.classList.remove("lyrics-glow-disabled");
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lyricsGlowStyleTag.css = lyricsGlow;
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updateRadiantLyricsTextGlow();
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} else {
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el.classList.add("lyrics-glow-disabled");
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lyricsGlowStyleTag.remove();
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}
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})
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.catch(() => {});
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}
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// Track title glow toggle based on settings
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// Track title glow toggle based on settings
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const trackTitleEl = document.querySelector(
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const trackTitleEl = document.querySelector(
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@@ -383,30 +383,24 @@
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padding-left: 20px;
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padding-left: 20px;
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}
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}
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/* Reset lyrics styling when disabled */
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/* Reset glow when disabled */
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.lyrics-glow-disabled [class*="_lyricsText"] > div > span[data-current="true"],
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.lyrics-glow-disabled [class*="_lyricsText"] > div > span[data-current="true"],
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.lyrics-glow-disabled [class*="_lyricsText"] > div > span,
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.lyrics-glow-disabled [class*="_lyricsText"] > div > span:hover {
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.lyrics-glow-disabled [class*="_lyricsText"] > div > span:hover,
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/* biome-ignore lint: Kill glow on active/hover lines */
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.lyrics-glow-disabled [data-test="now-playing-track-title"],
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.lyrics-glow-disabled [class^="_lyricsContainer"] > div > div > span {
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/* biome-ignore lint: Hard reset when disabled */
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text-shadow: none !important;
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text-shadow: none !important;
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/* biome-ignore lint: Hard reset when disabled */
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padding-left: 0 !important;
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/* biome-ignore lint: Hard reset when disabled */
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transition: none !important;
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/* biome-ignore lint: Hard reset when disabled */
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font-size: inherit !important;
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/* biome-ignore lint: Hard reset when disabled */
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color: inherit !important;
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/* biome-ignore lint: Hard reset when disabled */
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font-family: inherit !important;
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/* biome-ignore lint: Hard reset when disabled */
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font-weight: inherit !important;
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/* biome-ignore lint: Hard reset when disabled */
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margin-bottom: inherit !important;
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/* biome-ignore lint: Hard reset when disabled */
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opacity: inherit !important;
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}
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}
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/* thats right biome.. shut upp */
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/* kill glow on active word */
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.lyrics-glow-disabled .rl-wbw-word.rl-wbw-active {
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/* biome-ignore lint: Kill glow on active word */
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text-shadow: none !important;
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}
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/* kill glow on hovered word */
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.lyrics-glow-disabled .rl-wbw-line:not(.rl-wbw-line-active) > .rl-wbw-word:hover,
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.lyrics-glow-disabled .rl-wbw-line:not(.rl-wbw-line-active) > .rl-wbw-word.rl-wbw-word-hover,
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.lyrics-glow-disabled .rl-wbw-line:not(.rl-wbw-line-active) .rl-wbw-main .rl-wbw-word:hover,
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.lyrics-glow-disabled .rl-wbw-line:not(.rl-wbw-line-active) .rl-wbw-main .rl-wbw-word.rl-wbw-word-hover {
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/* biome-ignore lint: Kill glow on hovered word */
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text-shadow: none !important;
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}
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