Overhaul Audio Visualizer & RL UI Improvements

This commit is contained in:
2026-04-03 23:10:58 +11:00
parent 59af461ea1
commit 5f0795919d
14 changed files with 2622 additions and 676 deletions
@@ -0,0 +1,105 @@
import type { AudioData } from "../audio";
import type { Visualizer } from "./types";
import { settings } from "../Settings";
export const createVectorscope = (): Visualizer => {
let ctx: CanvasRenderingContext2D | null = null;
let canvas: HTMLCanvasElement | null = null;
let trailCanvas: HTMLCanvasElement | null = null;
let trailCtx: CanvasRenderingContext2D | null = null;
let w = 0, h = 0;
let lastX = 0, lastY = 0;
let hasLast = false;
let lastLissajous = false;
return {
name: "Vectorscope",
id: "vectorscope",
init(cvs, _color) {
canvas = cvs;
ctx = cvs.getContext("2d")!;
w = cvs.width;
h = cvs.height;
hasLast = false;
trailCanvas = document.createElement("canvas");
trailCanvas.width = w;
trailCanvas.height = h;
trailCtx = trailCanvas.getContext("2d")!;
lastLissajous = !!settings.lissajous;
cvs.style.transform = lastLissajous ? "rotate(45deg) scale(0.707)" : "";
},
render(data: AudioData, color: string) {
if (!ctx || !trailCtx || !trailCanvas || !canvas) return;
const wantLissajous = !!settings.lissajous;
if (wantLissajous !== lastLissajous) {
lastLissajous = wantLissajous;
canvas.style.transform = wantLissajous ? "rotate(45deg) scale(0.707)" : "";
}
// Fade the trail buffer by drawing it at reduced opacity onto itself
trailCtx.save();
trailCtx.globalCompositeOperation = "destination-in";
trailCtx.fillStyle = "rgba(0, 0, 0, 0.82)";
trailCtx.fillRect(0, 0, w, h);
trailCtx.restore();
const left = data.leftTimeDomain;
const right = data.rightTimeDomain;
const len = Math.min(left.length, right.length);
const lineWidth = Math.max(0.5, (settings.lineThickness ?? 1.0) * 0.5);
const scale = 2.25;
trailCtx.strokeStyle = color;
trailCtx.lineWidth = lineWidth;
trailCtx.lineJoin = "round";
trailCtx.lineCap = "round";
trailCtx.globalAlpha = 0.9;
trailCtx.beginPath();
for (let i = 0; i < len; i++) {
const x = left[i] * (w / scale) + w / 2;
const y = right[i] * (h / scale) + h / 2;
if (!hasLast) {
trailCtx.moveTo(x, y);
hasLast = true;
} else {
trailCtx.moveTo(lastX, lastY);
trailCtx.lineTo(x, y);
}
lastX = x;
lastY = y;
}
trailCtx.stroke();
trailCtx.globalAlpha = 1.0;
// Composite trail onto visible canvas (fully transparent background)
ctx.clearRect(0, 0, w, h);
ctx.drawImage(trailCanvas, 0, 0);
},
resize(width, height) {
w = width;
h = height;
hasLast = false;
if (trailCanvas && trailCtx) {
trailCanvas.width = w;
trailCanvas.height = h;
}
},
dispose() {
if (canvas) canvas.style.transform = "";
ctx = null;
canvas = null;
trailCtx = null;
trailCanvas = null;
hasLast = false;
},
};
};